I wrote extensively about the Quest Calendar last year, keeping a journal of my character’s adventure (starting here) throughout the year. I’m not doing that this year. In fact, I didn’t expect to be posting about the Quest Calendar at all, but I wanted to highlight some of the enhancements they included in their 2022 product.
Like last year, all of the character sheets are available as PDFs on their website. In addition to a new set of characters, they made last year’s characters available on a re-designed character sheet, as well as equipment and inventory sheets. These will be incredibly useful on this year’s adventure.
But this post isn’t about inventory or equipment, it’s about the diversity of characters they chose to include. Last year, they hit most of the main character classes you would expect in a fantasy setting, plus a few extras (with some duplicates due to Kickstarter options, I believe). You pick your character a couple weeks into the year, after working through the mechanics with a sample adventure.
Look at this year’s selection: Machine Artificer (robot? droid?), Half-Demon Swashbuckler, Human Cleric (there wasn’t actually a straight up cleric in last year’s selection), Feline Monk, Draakon Elementalist, and Avian Necromancer. My goodness, what an interesting selection!
Last year, I chose to play the half-elf druid, and Cassandra picked the gnome thief. This year, it was a tough choice. I briefly considered the cleric, and of course contemplated the feline monk, but the final selection actually came down to the avian necromancer and the half-demon swashbuckler. Both of them are entirely different from last year’s druid, and after some consideration, I opted for the half-demon swashbuckler.
I’m not planning to keep a character journal this year, so if you want to follow the story, I’d check their website to see if calendars are still available. If you’ll excuse me, I have to follow some children down a dry well to see where they’ve wandered off to. Their parents are worried.